A downloadable tileset

Download NowName your own price

16x16 tileset + 9 16xmore-then-16 characters

You can use this tileset for whatever you like (CC-0).

Credit is not necessary, but if you create something using this tileset I'd be happy to see your work (you can comment with a link).

That being said, you can still credit me if you feel like :)

- Robert

Download

Download NowName your own price

Click download now to get access to the following files:

0x72_16x16RobotTileset.v1.png 15 kB

Comments

Log in with itch.io to leave a comment.

Hey!  Just wanted to let you know that my team used your tileset for our Game Jam project: https://seibukan.itch.io/aft3r-u.

It was perfect for our theme!

Great entry, co-op gaming is the best!

Hey. Great work! This art looks amazing! Well done.

Are you interested in a co-op bundle? I recently finished an update for my game ([DIS] Assemble) and we are making a black friday bundle with another games and art packages. 

My game is about robots in a space station, so it fits the theme.

Hi, thanks for the kind words.

The tileset is free so cannot bundle I believe but thank you for the offer :)

Maybe I'll have something prepared for the next year!

I'm making a top-down RPG game in unity and I've been trying to slice the characters to make my enemy's in unity and I just cant figure out the correct dimensions to do so. Thanks in advance

Sorry for late responding - if still relevant: all is drawn on 16x16 pixels grid. The robots are all 16x32 (WxH) but first one starts at pixel 208x16 - so you might need to add 16px vertical offset or something like (I know nothing about unity). Good luck!

Thank you for this great assets. I made a game using the robot sprites. I used it for enemies at level 2. Check it out at https://jamielin.itch.io/the-merc

Nice! Thanks for using the robot :) also: Godot \o/

Hi, I really liked your tileset and I made and posted the game used by it on itch.io: https://iko-games.itch.io/techno

It is currently in development and I work hard on it every day.

I admire the determination!

Looks like a cool game. Fingers crossed!

Hi, thanks for sharing such a great tileset.
Here is a game made using it for Ludum Dare # 47
https://ldjam.com/events/ludum-dare/47/time-code

Cool mechanic! I've noticed that a lot of people use the same character as the player's one - this is unexpected : )

(1 edit)

Hi! Just read that u'd be happy to see how ur (cool!) tileset was used. So, i wanna get u happy https://makovwait.itch.io/connections :D

heck, super difficult, but looks cool, thanks for sharing : )

I love it. The only thing I do not like is that there is everything in one image. I would prefer having everything as a collection of images and then pack it into the atlas my self.

(1 edit)

Hi! I used your tileset (adding some animations) to make a phone game that I published on the PlayStore a few days ago
If you want to try it out here is the link (you are on the credits)!

https://play.google.com/store/apps/details?id=robo_run_game.com.pixelenkogames.r...

Awesome tileset! Thank you very much, I used it for my game for a Godot Jam: https://panglesd.itch.io/keep

I had no time to credit you in-game, but I'll add you to the itch.io page!

I like the mechanics, but it's too super easy to screw up accidentally and then you have to restart the game. Shouldn't memory clear up with a new bot?

Cool idea nonetheless, are you going to work on this one after the jam?

Yes, of course, memory should be cleared up after a restart. Times flies and there are many small things I had no time to fix before the submission. You can still clear memory with "q" in the meantime.

Yes, I am waiting for the judging period to end, but I will definitely work a bit more on this one later. I agree that it needs a lot lot more tweaking in terms of difficulty, playability, puzzles... so why not turning the proof of concept into a more mature game ;) If it happens, I'll keep you informed!

Hi, I really liked your tileset, but I have one question: how to animate lasers (blue and red) that prevent robots from passing through ??

Just render random tile out of the 3. you could also randomly apply flip (scaleX = -1), there is really not much into that.

Hey! I made a 48h jam game with your tileset (which is really pretty btw)!


https://gamejolt.com/games/WhileTrue/482937


And here a gameplay: https://www.youtube.com/watch?v=7UDtAMqg6cs

(+1)

Amazing! I like the cat-like-one the most as well! :)

Fantastic tileset, i have used it in a gamejam. Found my game here! Hope you like it: https://gamejolt.com/games/TTR-001/438177

(1 edit)

Charming game! I finished it and I like it : D

making a game with this (Or at least attempting to) the main mechanic is that you can charge momentum and then release it mid-air.

keeping fingers crossed - any progress so far?

Some, but not much still trying to figure out stuff and it's getting really annoying ( the game not the tileset)

I know your pain, I'm in the same place right now. I wish you good luck!

I AM GOING TO MAKE A  IOS GAME

Amazing!

Awesome work! I've used it in a game I just published: https://spidamoo.itch.io/zeta-complex

Thanks,

game's fun : ) 

random idea: maybe some ricochet mechanics?

Have you tried raygun? Or did you mean something else?

(1 edit)

Oh, here it is! I've missed that. I guess I didn't have anything exact in mind but the raygun seams to be it : ) great work!

I hope I can use this in rpg maker!

Thank you for the assets. I have used them in my game. I have given attribution to you in credits of my game. Check it out here. Its a game made by a noob developer but hope you enjoy anything from it at all.

Thank you again for the wonderful assets.

Hi there! 

Nice project, but still very alpha, I'm glad you share stuff in so early stage (they say it's good to do so).

If I can have one suggestion - work on the physics variables - I feel like greater (I like infinite but obviously up to the game designer) acceleration would make the game more responsive.

Good luck!

Thank you for the suggestion. I didnt want to increase the game acceleration as the player object is already decently fast and anymore speed would make it too difficult to stop the speed as there is this sliding effect in the game. I could change it though but I mainly used it to learn all about this game development better and I seem to have gotten a lot better now.

Though making games more responsive by increasing acceleration surely seems interesting and my next simple 3D project is gonna be based on that.

Hi 0x72, I love this tile set and I want to ask you if can I use this tile for commercial purpose, thanks

Thanks. Sure of you can.

hello 0x72, i want make a game but i don´t know draw (sprites), we can make a game together?

Hi there! Thanks for the offer, but no time recently. However, you are free to use my sprites any way you like (CC0).

This is the first level, also I don't have any game play

Thanks for this amazing tile set

also what software did you use to make this

thanks,

I'm using and recommend aseprite.

I used your tile set here https://auer.itch.io/handy ,  was a great help in finishing my first game. 

thank you great tile set

Hi 0x72, thank you for the tileset. I made a platform adventure prototype: https://ordnas.itch.io/alone

Nice prototype (although short, but well, it's a prototype :D)! 

Looking forward to see more puzzles and levels. If you need something specific in the tileset let me know (just not too much at the same time).

And thanks for adding me in the credits, much appreciated!

I send you an email but gmail says address not found. I wanted to ask you something (it is not a tileset request), if you could send me your address on capriolo.alessandro@googlemail.com I would appreciate very much! Thank you! :)

Fantastic art! I'm working on building a small puzzle platformer with it to learn the new tilemap system that unity has released and will comment the link for you when completed. Thank you I have been learning much in the process due to having your wonderful asset.

(1 edit)

Thanks! I'll be happy to try out your game when it's available. If you have some idea for a tile or two, let know

I will definitely let you know!

(1 edit)

Incredible Pixel Art.

thanks!