What a beautiful job! I created a game with this asset pack:https://magnificstudios.itch.io/robox
16x16+ Robot Tileset
A downloadable tileset
16x16 tileset + 9 16xmore-then-16 characters
You can use this tileset for whatever you like (CC-0).
Credit is not necessary, but if you create something using this tileset I'd be happy to see your work (you can comment with a link).
That being said, you can still credit me if you feel like :)
Click download now to get access to the following files:
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I've used your tileset on my game for the Mini Jam #121
You can see it here: https://juanferrari.itch.io/space-robot-dodge-em-all
Looks amazing! When the full release?
I guess that depends - if lots of people like it and want to see more levels I'll make them. But there's always other game projects calling for my attention 🙃 (I say as I am literally opening Unity now to work on my next project...).
Looks great! Looking forward for the release release! :D
I've totally forgot about pygame! Always felt like Löve's more usable, and better documentation/community/tutorials, but I've assessed long time ago so I know nothing. How does it stand in 2022? Would you recommend?
Pygame is absolutely awesome. It's a great learning tool. Highly recommend it if you know python and want to start making games. It has tons of good yt tutorials: Techwithtim, Clear Code, **"dafluffypotato"**, etc.
I don't know anything about Löve so I don't know how they compare.
Hi 0x72. This tileset has so much potential that I already created two game prototypes out of it and still missing a lot of elements.
Control Their Reality Ltd just used the basics but I already had some fun with it: https://kosinaz.itch.io/ctrl
And into Orphebot I wanted to put as much content as possible, so the UI is a little more barebones, and still couldn't add all the bots and objects. I couldn't figure out a good use for the beams, buttons, and displays that would still fit into my base concept, and I also had to slightly modify the height of the bots, but here we are. I hope you'll like it: https://kosinaz.itch.io/orphebot
I think I'll come back to this tileset in the future, and create a game that will really use eeeeverything from it. :D
Hi, my friend and I used your awesome robot in my first ever Game Jam project:
I'm in love with this tileset
Thank you very much for this art, I used it in an educational game that I created for a college homework and it was very good, in case you want to see the game:
What app did you use to utilise the tileset please?
Thanks for using the assets, cool game.
Found a safe spot in the top-right corner unfortunately ^^
Hey. Great work! This art looks amazing! Well done.
Are you interested in a co-op bundle? I recently finished an update for my game ([DIS] Assemble) and we are making a black friday bundle with another games and art packages.
My game is about robots in a space station, so it fits the theme.
Hi, thanks for the kind words.
The tileset is free so cannot bundle I believe but thank you for the offer :)
Maybe I'll have something prepared for the next year!
I'm making a top-down RPG game in unity and I've been trying to slice the characters to make my enemy's in unity and I just cant figure out the correct dimensions to do so. Thanks in advance
Sorry for late responding - if still relevant: all is drawn on 16x16 pixels grid. The robots are all 16x32 (WxH) but first one starts at pixel 208x16 - so you might need to add 16px vertical offset or something like (I know nothing about unity). Good luck!
Cool mechanic! I've noticed that a lot of people use the same character as the player's one - this is unexpected : )
I love it. The only thing I do not like is that there is everything in one image. I would prefer having everything as a collection of images and then pack it into the atlas my self.
Hi! I used your tileset (adding some animations) to make a phone game that I published on the PlayStore a few days ago
If you want to try it out here is the link (you are on the credits)!
I like the mechanics, but it's too super easy to screw up accidentally and then you have to restart the game. Shouldn't memory clear up with a new bot?
Cool idea nonetheless, are you going to work on this one after the jam?
Yes, of course, memory should be cleared up after a restart. Times flies and there are many small things I had no time to fix before the submission. You can still clear memory with "q" in the meantime.
Yes, I am waiting for the judging period to end, but I will definitely work a bit more on this one later. I agree that it needs a lot lot more tweaking in terms of difficulty, playability, puzzles... so why not turning the proof of concept into a more mature game ;) If it happens, I'll keep you informed!
Hi, I really liked your tileset, but I have one question: how to animate lasers (blue and red) that prevent robots from passing through ??
Just render random tile out of the 3. you could also randomly apply flip (scaleX = -1), there is really not much into that.
making a game with this (Or at least attempting to) the main mechanic is that you can charge momentum and then release it mid-air.
keeping fingers crossed - any progress so far?
I AM GOING TO MAKE A IOS GAME
game's fun : )
random idea: maybe some ricochet mechanics?
I hope I can use this in rpg maker!
Nice project, but still very alpha, I'm glad you share stuff in so early stage (they say it's good to do so).
If I can have one suggestion - work on the physics variables - I feel like greater (I like infinite but obviously up to the game designer) acceleration would make the game more responsive.
Thank you for the suggestion. I didnt want to increase the game acceleration as the player object is already decently fast and anymore speed would make it too difficult to stop the speed as there is this sliding effect in the game. I could change it though but I mainly used it to learn all about this game development better and I seem to have gotten a lot better now.
Though making games more responsive by increasing acceleration surely seems interesting and my next simple 3D project is gonna be based on that.
Hi 0x72, I love this tile set and I want to ask you if can I use this tile for commercial purpose, thanks
hello 0x72, i want make a game but i don´t know draw (sprites), we can make a game together?
Hi there! Thanks for the offer, but no time recently. However, you are free to use my sprites any way you like (CC0).
Thanks for this amazing tile set
also what software did you use to make this
thank you great tile set
Nice prototype (although short, but well, it's a prototype :D)!
Looking forward to see more puzzles and levels. If you need something specific in the tileset let me know (just not too much at the same time).
And thanks for adding me in the credits, much appreciated!
Fantastic art! I'm working on building a small puzzle platformer with it to learn the new tilemap system that unity has released and will comment the link for you when completed. Thank you I have been learning much in the process due to having your wonderful asset.