8x8 F24 Tileset
A downloadable asset pack
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As usual CC0 (aka "do whatever you want").
Using more or less fantasy24 palette.
If you do something fun with it - please share.
If you wan't to credit me (even though you don't have to) - point to my itch profile.
Animations:
character.walk (4)
character.idle (4)
character.fall (2)
character.jump (2)
character.climb (2)
coin.spinning (4)
Download
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Click download now to get access to the following files:
0x72_8x8TilesetF24.v1.png 2 kB
Comments
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molto belle le grafiche
This ought to be the most complex Italian sentence could understand without dictionary! XD
grazie!
Hello! I used a few of your assets for my game, Everlast. It's heavily inspired by Celeste with some Donkey Kong Country. Here's my game if you're interested: https://alexgomez141.itch.io/everlast
Hi! I participated in a jam using your asset! They're lovely, thank you so much for releasing this art! My game if u want to play: https://gubebra.itch.io/melody
Can I make e full game using this asset?
I've got frustrated dying-not-dying in the same level like 5 times - I don't know how to play platformers XD
A.d. full game: Sure, you can :)
Hello! I made this game using your assets, which, by the way, is super cool (your assets, that is) - https://utopiansocialist.itch.io/connection-timed-out
Let me know how you like it! :D
The movement is extremaly glitchy for me in FireFox but works just fine in Chrome. Overall I love the game! Looks like polished and well-though I wouldn't guess it's a jam entry!
Bit too difficult for me but I'm just bad with this type of games.
Love the dash effect - so simple yet looks so cool!
You could add alternative jumping button (up) because it's more natural to some people (me) while space is to others (not me)
edit: hey! I beat it ^_^
Thank you so much for the feedback! And I agree, the game is a bit too difficult. In fact, it was more difficult earlier and even I wasn't able to beat it. So I turned it down a notch.
Again, really appreciate the feedback! :D
Hello, I made a very small game using this tileset to teach the very basics of Godot:
https://moisesjpelaez.itch.io/sewer-collector
Thanks for it.
Super short and obviously just an exercise for you but man, the jumping feels very good!
Hey, I used some of your art for my website. You can see an early version of it here: https://rewrite123.github.io/resume/
Thanks for the art, I appreciate it!
A tip: using a rule like
img { image-rendering: crisp-edges }
will avoid anti-aliasing and keep the pixel art sharp!thanks. I think I just ended up using nearest neighbor rendering.
Me gusta, es tan cencillo y coqueto a la vez, te donaria pero no tengo ni targeta de credito.
Thanks and don't worry, it's free for a reason after all.
Make a game instead! : )
i get a "lemmings" vibe from this, and it is awesome!
Many thanks for your cools assets. I use this one for a little tutorial of a Godot platformer. Its here if you want to test it https://noghost73.itch.io/godot-tuto-platformer. Thanks !!!!
Great! Thanks a lot for promoting great open-source project!
Learning the basics of 2D in Unity and am using your asset for a starting point, shared initial work through quick vid clip at https://twitter.com/8BitSky/status/1020733361537601537?s=19 . Thanks!
Looks nice! Good luck :)
I've been trying to make a game for a while now, but my pixel art just doesn't turn out as clean as yours. How do you make such good pixel art?
Thanks, I'm glad you like it.
Firstly, I don't feel like it's that good; people seam to like it for some reason; I'm really not sure why. I mean I see I'm improving but I'm nowhere near people who draw professionally (most likely never will be). Makes sense I guess, they spend orders of magnitude more time on drawing, probably since childhood or something.
As for your question: I recommend* 3 things (assuming you're a beginner) that work for me:
1. steal** palette from some pixelart you like (the less colours the better, 4 is nice number but anything from 2 to 8 should be good to start with)
2. use a small sprite size: 8x8 or 16x16.
3. if you're unhappy/tired of something just save it on your hard drive (or wherever), forget about it, discover few months later and release with some tweaks as "not that bad after all" - this might be a terrible advice, but this is what I do (might be the reason why I never finish anything) :)
* - also I guess asking an actual artist might be better idea - I'm just a programmer who sometimes draws;
** - stealing is good (don't quote me on that :D), also: https://lospec.com/palette-list
First of all thank you for the assets, I love all your work! The style is beautiful so don't sell yourself short :) Also, I appreciate the response you had to that question, most people simply reply; "Just practice" and that is true but you put some heart into the reply. I too have the problem of not being able to pull off pixel art that's "good enough". By the way, I know this was 265 days ago lol but whatever! Take care
Thank you!
fwiw "just practice" while concise is also a precise and correct advice.
I still only draw sometimes (not every week even) but I see some improvements on my end in those 265 days!
Take care!
nice asset you should get a job on game design or group with some coders to earn experience and skills maybe money but you are really talented
Thanks! This is what I might do if I'll get tired of my current job, but for now I enjoy it.
Then enjoy your life and try to make it better
Very cool! Congrats!
Thanks :)