Hey Any idea on what a good pixel size it is to splice the asset pack. Like I tried 16 x 16 but umm didnt go too well. Other than that, this is a damn good asset pac
16x16 Dungeon Tileset
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It's 16 by 16 with some of the items not conforming to the grid.
It's a bit more tidy in the tileset II I guess
yo, great assets! I will try and use them in a small game. I suck at game dev and art but these fit awesomely in a small idea i am working on!!!!
Wow~!! I like this asset!!!! >_<
Very thank you~! Especially good because it's a CC0 license!
(+ Can I modify this asset?)
Yeah, of course, it's CC0 after all!
Very nice assets fellow! Hope to see ore like that, if I make money with it I will share with you lol :-)
Im using this for my game Knight Adventures!
Does this asset contain character animations?
I have always loved "Name your price" products since I can just get them for free, but this feels like stealing...
Imma pay later, honestly
Thank you very much ... I will use it in the game I will ...
Looks amazing! Yeah, I was definitely NT-inspired. iirc I started drawing with “NT but melee focused... Chicken’s the best!” in mind. Keep up the great work!
this is really nice, i wanted to make a pixel art game and i liked this very much. Unfortunately i am 14 year old so i cant give you any money. I will always help you and refer to you in my game
Thanks for the kind words!
Don't worry about the cash, and feel free to use my assets however you like. Go make amazing games!
Thanks : )
Hello there. Can I make a game with your designs and throw steame? I will definitely write your name in the game. Great Designs!
not sure what you mean, but I guess you can, as there is nothing preventing you (definitely not me)
oh, and thank you! : )
i have a simple question
I am trying to use that on unity but when i import it to the scene i can not chose one object and create the level. All the objects are only 1 and i can not split them
I made an extension to your wonderful tileset: https://aekae13.itch.io/16x16-dungeon-walls-reconfig
Extremely simple but satisfying mechanics! Great job! Cannot share the highest score because I've blinked but it was at least 300!
aaaaagrh.. it really need to pause for a second at least after I fail so I can see the score! :)
Would you be interested in being commissioned to do some more arts in this style?
I would really like it if you could come up with an inventory and health bar asset with it too!
But overall! Great Job!
I suck at coding so I'm just making an rpg in scratch XD
If you want an introduction to coding games I recommend the game engines "GameMaker Studio 2" and "Godot"
I personally started with GameMaker Studio 1 but switched to GMS2 when it released, its language is easy to learn and good for getting into the programmer mindset.
Hey, cool project, although I have absolutely no idea what to do after defeating (?) first enemy.
Keep up the good work anyway! : )
The art is very good.
Thank you, for the nice art. I'm trying to make a mobile dungeon game. so this will certainly come in handy ;)
Bless wonderful artists like you, I will use this in a project and credit you!
This pack is super duper good and it's free! Thanks!
I'm using in a game. the test video comes out on my Instagram (fwillyamfg)
My question may sound stupid, but I'm really new to all this stuff:
So, I'm downloading the whole DungeonTilest.v1.png for example, how can I then separate it from each other, so that I could work with only one sprite/object, not each of them at the same time?
its called 'tile set' , just serch that on yb
for any game engine
Couldn't play much because input (of all things! super weird, music and graphics works perfectly fine) doesn't work properly for me on wine, and I don't have a windows machine anywhere around : (
Looks cool though : )
I'm using this to make my game!
I'm really thanksful to you! my game vote more than hundred in androidgamimg reddit.
Check out! https://play.google.com/store/apps/details?id=com.MrHue.DigDungeon
I'm using this to make an escape the dungeon kinda game, ill link you to it when its done and will give you credit cus youre an awesome artist
I can see you've beed inspired maybe, but I don't think I deserve any credit here. It looks to me like you've spent quite some time on those graphics and they are all yours as far as I can see.
If you want to credit me anyway then sure, thank you. I'm happy I helped.
Charming game btw; the blue aliens are the worst! : )
Really like your stuff. Do you do commissions?
Not really, no. But if you have an idea please share, there is a non-zero chance it'll materialize - no promises though.
Check this out:
Guys this is amazing!!!
Looks like you had fun working on those : )
I like it so much.
The use of heightmap for more interesting walls; the use of little goblins and bouncing animations; the us of red fountains for replenishing health (which I believe was the idea at the start (inspired by the diablo) but I've never told anyone); and chopping the sprites to create more interesting designs (The main character uses knights' heads and I'm like "ok..., kinda creepy", but than I see the ogre boss, and he's using just ocrs as his armor XD).
Thank you to all of you! It's making my day; maybe the wole week : D
Uhhh... this is going to be awkward. I just posted the link to let you know. 😅
I didn't make that video. I think it's best if you copy paste that on the yt video comments section. I'm sure they'd appreciate it from the man himself! 🙃
But some of these guys are here on itch.io
Have a nice day/week!
will there be new tilesets anytime soon ?
dunno yet; there will be some but not sure how soon tbh.
can I use these in a game that I will sell on stores? I won't sell the assets I will sell the game that I will made using the assets.
Sure, it's CC0. I wish you a lot of sales.
Spanish, I can deal with (slowly), but .exe files are always a hustle for me. I'll give it a try when I find some Windows machine! Anyway, amazing you can do school projects like this! keep up the good work. I hope you've got good mark!
I feel ya there. I wasn't too thrilled about having to install Windows for the first time in over 2 years, but it was either that or rewrite a lot of tools that depend on Windows specific frameworks (which I plan on doing just not now...)