A downloadable tileset

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Hi!

This is a version II of my first dungeon tileset with some major changes and recolored (GrafxKid).

  • 0x72_DungeonTilesetII_v*.png - the tileset itself
  • tiles_list_v* - coordinates for tiles/characters/items
  • script_example.* - examples of how to iterate over tiles_list_v* files
  • crop.py - example how to split tileset into separate images if you need those for some reason
  • 0x72_DungeonTileset_v1.1_individual_sprites.zip - output of copy.py

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As always:

You can use this tileset for whatever you like (CC-0).

Credit is not necessary, but if you create something using this tileset I'd be happy to see your work (you can comment with a link).

That being said, you can still credit me if you feel like :)

- Robert

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changelog:

v1.2 - added a switch and buttons

v1.1 - added a spikes trap

added crop.py script (pytohn3) to split the whole thing into separate pngs according to the tiles_list.

Download

Download NowName your own price

Click download now to get access to the following files:

0x72_DungeonTilesetII_v1.png 30 kB
0x72_DungeonTilesetII_v1.1.png 30 kB
script_example.lua 813 bytes
script_example.js 679 bytes
crop.py 941 bytes
tiles_list_v1 4 kB
tiles_list_v1.1 4 kB
0x72_DungeonTileset_v1.1_individual_sprites.zip 139 kB
0x72_DungeonTilesetII_v1.2.png 31 kB

Comments

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Hey i made my first game using your sprites its short though. 

https://bazoookabooka.itch.io/8x8-simple

Hey, great stuff! I've sent you an email the other day but you never responded. Is you contact email accurate? ))

Hi, thanks! The email is accurate. I cannot see anything from you (does your email conatin "denisk" string?), when exactly did you sent it?

it was Oct.18. It contains "denis")) I have just re-sent it.

Hey! We used your tileset in our game for the LudumDare jam:
https://ldjam.com/events/ludum-dare/43/the-feast

Check it out! There is a lot of people saying that your art style is amazing!

So i made a game using your tile set and looks awesome, one of the best art choices that I made... 
Its a open source pygame game, so if you would like to check the code its on the game page.
The link if you want to play it: https://fusevolt.itch.io/dungeons-and-caves

These are excellent sprites! Here's what I've been doing with them in Monogame: https://imgur.com/a/ckR7f3v Do you have plans for any updates/additions to the tileset?

Bro these are amazing.

Used it for an old-school roguelike I made for a course project here: http://ly-savetheprincess.herokuapp.com/

Thanks for the great tileset!

Hey I really love the art style and I would love to use this as a kind of start for my game until I get the hang of actually making 2D pixel art my self I'm just wondering will these work in any engine that has 2D support? So like Unity, Godot, Defold, RPG Maker etc? or can I only use these in certain engines.

You can use this sprites and tiles in any engine buddy but maybe use the python script 0x72 provide to use for crop the sheets ans use it as separate img or import from tilemap or any built in map editor

Hi, I really like your assets, but I think its missing a important thing, puzzle assets, like buttons and levers, could you make some, it would be awesome.

(1 edit)

Used these in a simple game project:
https://play.google.com/store/apps/details?id=com.massikeisari.twotap
Thanks.

(1 edit)

Nice I've got to the second level and died almost immediately.

I'm not entirely sure what the mechanics is and what should I pay attention as a player - which enemies are how much powerful, how much hp I have and so on. Some explanation/tutorial/visual-clue might help; or... I need to play a couple more games to figure it on my own - who knows?

Otherwise: keep up the good work!

Otherwise: commercial ads in a school project?! I might consider going back to school if it become not only fun and interesting but also net-positive financially XD.

Heyy, is there anyway to contact you? Like on Discord :D I have some questions and yeah :D I'll use some of your Assets for a School Project :)

(1 edit)

Thank you

https://itunes.apple.com/app/computerdev/id1397167536

The arts are pretty. I really love it. 

Thank you!

Now go make a game : )

Can I modify some sprites? I'll put the credits in my game.

yes

https://tldrlegal.com/license/creative-commons-cc0-1.0-universal

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HI! Awesome art . I would like to use your assets for a scholastic project but I do not understand how to take up arms to the characters on unity. Thank you for any answers!

Hi there; thanks.

I'm not 100% sure what "take up arms to the characters" mean, but in any case I'm unable to provide any support for Unity, as I know next to nothing about it. Sorry.

gl.

I love your art, simple yet extremely eye pleasing. Keep it up!

Thanks. Will try.

Hey, awesome art. Used it for a gamejam. This is what I made: https://twitter.com/AngelRDev/status/1053047341996040192. Would like you to take a look at it.

(+1)(-1)

Looks amazing, thanks for the attribution! Any chance for a mac build?

Just exported a build for mac. First time I do it,  hope it is working, can't check myself haha.

(+1)

Works! Thanks. Short but fun, I like it.

Perfect! 

Great work! Are you using a font for the "heroes", "demons", "undeads", and  "orcs" titles or is that your own drawing? If it's a font, could you share what it is? Thanks!

Thanks. No font unfortunately. I only drew lowercase letters so not sure if it's of any use for you, but in case it is, here you go:

Thank you, much appreciated.

(1 edit)

HELLO ROBERT,

Just registered on itch to say that your art is pretty awesome. I have been wandering around game art assets sites for quite some time and I must say that I have seen very few assets that are as noteworthy as yours,  and even fewer that are free and CC0. I have been playing around with your art assets for months, and I have begun to like the perfectness with which they are created (Especially the characters).  Your two dungeon assets already have so much assets and combining them with "pixeldudesmaker" gives almost 100s of distinct characters and stuff.

Thank you so much for providing such beautiful assets for free :P.

BTW,  a few suggestions/requests (as you like it):-

  • All of your doors are front views (in both the dungeons), can you extend them by adding some side view doors.
  • A flowing lava/acid tile, maybe
  • Some ceiling tiles ( nothing special, just a tile in darker shade)
  • A flaming torch
  • A small update to pixeldudesmaker, with probably some new clothing items.

BTW Thanks again..

Thank you, I'm really glad you like it.

The side-view doors are something I struggle with for some time already. They just never look much like doors. Obviously I'll have to draw them sooner or later but I keep postponing.

Otherwise - all of what you've mentioned is somewhere in my todo-list already*. It's just difficult to find enough time. In any case I'll have some update this month (No promises about what it'll be though).

[*] except ceiling - I don't know what you mean - game dungeons have no ceiling - I'm intrigued - can you elaborate?

Hello again,  Robert, 

I will eagerly await the updates, surely they are gonna be great, especially the pixel dudes one. 

As for ceilings,  I mean something like this. The ceilings are colored kinda black there, but I meant  something similar. True,  I also haven't seen a dungeon with ceilings,  so feel free to move this to the bottom of your priorities.

Thank you for the spikes! They looks amazing in 3d

https://mobile.twitter.com/OkaeriStudio/status/1047942687754788867

Love it! Feel free to drop suggestions if you need anything else (no promises) :)

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That is really kind!, for now, I have plenty of stuff to work with, maybe in the future I can drop a suggestion with a nice donation! :D

used some of the enemies you made in a gamejam game this past weekend.  I used gamemaker studio2 

https://barret232hxc.itch.io/living-my-best-life

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Awesome! Kinda sad... but awesome! :)

yeah the game is somewhat sad but is also supposed to have a theme that even though life can be hard and short and tough to deal with, you can make it through and learn how to make it through successfully. Thanks for checking it out :)

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I'm new to this, so I might be going about it the wrong way... But how do I use this with Unity? It seems like it would be better if everything was broken down in named folders and individual images, then I could use Texturepacker to import it into unity.  Or is there any easier way? Currently it seems I would have to crop out each character that I want to use. Any help would be appreciated, thanks!

(4 edits) (-1)

Hi there!

I have no knowledge of Unity at all but I've just added crop.py script that should help with your problem.

read Mertios' comment below

(+1)

Import the sprite sheet by dragging and dropping it into Unity. Then, set the sprite mode to "multiple." Next, edit the sprite inside of unity to set the boundries. There are loads of tutorials on this.

(+2)

That's true, but this sprite sheet has different spacing, different sizes, etc. So if you import into Unity as auto, all the background elements end up as one sprite, and some of the character sprites get lumped together. If you import as a grid, you still get the same issue, characters get cut up, etc. If there's an easy way to fix all that, please let me know!

Don't slice on auto - slice on "grid by cell size." There is also an option for padding if there is any.

(1 edit)

I'd like to piggyback off of this as I'm having the same issue.

The sprites seem quite lovely, but the sheet has no consistency to its size, placement, or padding, which makes importing them into many game development engines a nightmare.

I see you recently added a python script to split them.  Unfortunately, I am having no luck with it - it looks like I'm lacking the proper PIL modules or something to that effect.  If I knew I'd have to install and learn python just to use this art, I probably would have gone with a different sprite set...  

Anyways - Is uploading the individual pngs in a zip folder out of the question?  That would really help us out.
Thanks for hearing me out.

(3 edits)

idk guys,

There are spacing and placement that suits my workflow. I expect you guys to not like it - this is why I've added tiles_list files - so you can easily reorder/extract/pluck/rename/iterate/remove/add/whatever the items. I thought it's a sensible solution - works with any language. The python script could be considered just an example - I don't see the reason to learn python to use it nor I can see how it would be a bad thing.

Honestly I don't understand what the issue is.

In any case I've just uploaded a zip file with the output of copy.py. 

Good luck with your game! :)

Thank you for this awesome sprites! I'm working on a 3d game with them, you can check it here https://twitter.com/OkaeriStudio/status/1046264682695327744 If I manage to finish it and make profit, I'll share some with you :D

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Thanks. 

Looks amazing! I wish you a great success :)

Can you add more enemies or Trap?

(2 edits)

Trap might be a good idea; will add soon,  I don't see a reason for more enemies right now though. Do you have in mind anything particular?

especially for you <3

 

Thank you :D

Wow! Amazing work. I may use this in my free game soon.

Glad you like it. Looking forward to play your game :)

This is awesome!

Thanks! 

(btw - I've just noticed that a couple of my friends still keep playing your game :) - good work!)

Man this is awesome, I love it! Definitely will upgrade Kill Streak to this in my future update!!

Thanks!

Wonderful stuff.  I wish I could make stuff like this!

Thank you!

Keep drawing, you can do this :) I recommend Aseprite.