Im curious how you make this heroes' animation cuz i want to make it by myself and mine is so ugly.
16x16 DungeonTileset II
A downloadable tileset
0x72_DungeonTilesetII_v*.png- the tileset itself
tiles_list_v*- coordinates for tiles/characters/items
script_example.*- examples of how to iterate over tiles_list_v* files
crop.py- example how to split tileset into separate images if you need those for some reason
0x72_DungeonTileset_v1.1_individual_sprites.zip- output of copy.py
You can use this tileset for whatever you like (CC-0).
Credit is not necessary, but if you create something using this tileset I'd be happy to see your work (you can comment with a link).
That being said, you can still credit me if you feel like :)
There was a couple "extension packs" or their versions made by other people (random order):
- let know if you feel like I should put a link you your work here as well
v1.2 - added a switch and buttons
v1.1 - added a spikes trap
crop.py script (pytohn3) to split the whole thing into separate pngs according to the tiles_list.
Click download now to get access to the following files:
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Hey, I get the “no manifest” error when Opening this in the itch.io app. Obviously it’s not an executable and I just need to show the files in the File Manager, but could you just add a manifest saying the default action should be to do that exactly?
For instance https://superdark.itch.io/16x16-free-npc-pack works this way.
Really appreciate your work! I mean, it's a very original pixel art, simple and perfect for something like a Dungeon game (thing that now I'm working on). Keep the work boi!
But, want to know if you'll make (maybe one day, I'm only asking) the frontal and back position of the sprites.
hi there, thanks for the kind words.
No such plans for this tileset, I don't think it'd work well for them tbh
Which pallet did you use on all those sprites?
https://lospec.com/palette-list/linear-color-palette-basic - I miht have added some colors.
Hello, I love your tileset but the platform I use, Construct 3, doesn't except anything but png. Do you think you could look into converting the files? Thx
converting files to png is fairly easy, and can be done by most image editors using the "save as" button and changing the file type to "png". If your program doesn't allow this, paint dot net is free and allows is capable of it
Thank You!! I used your assets for my game on:
Play Store: https://play.google.com/store/apps/details?id=com.XwinStudio.HeroesDashRun
Check it out if you want!!
Thanks for sharing your art, your are the best <3
Great tile set, very versatile.
Tried the game and looks very goood! Maybe the scene rendering, but the design and the graphics are fantastics!
If I may ask, where did you found the title font (if it is a font)?
This is super fun! I really like the zoom out too see "map" mechanic! The boss' health bar obscured my view during fight which is both: a suggestion to change that and a lousy excuse why I loose to him : )
Lmao, i can fix that hahaha. Thanks for the feedback, and the game already have much more, since i sent this reply. I just don't upload there anymore. Thank you so much for your work, and happy new year :3
Hello, I've created a maze game using this lovely tileset for a Java course. The animation of your characters are vibrant, I like them quite a lot.
I've credited you in this page: Rugbeats
But the UX is not good and the game can be buggy. I might create a web version in the future if I have time.
Is it OK if you add tilesheets that are ready, like putting the idle frames of a hero and put them all into one? Not like, all of them. Just put them into individual groups, yano'watimeen? (like the pumpkin dude)
From what I've gathered since I've started putting my pixel art here at itch.io is that everyones' idea what is "ready" (to be used by the game dev) is different and trying to appeal to everybody is a futile endeavour.
I don't see them as "not ready".
But I understand the need as well, so I'm happy to add a link in a description to a derivative project that changes the format - please let me know when you have it done, just put them into individual groups.
Hey bro great assets, really love your art. Can not wait to use them.
Hey, are there any paid version with more weapons of this asset? I loved it so much, and i wish there were one more staff to the wizard :3
While I wish I'd be more organised and hard-working person I'm just not, so unfortunately there's nothing more - some people did their own extensions - usually provided for free as well. I also encourage to give it a try and try to draw on your own - it's a lot of fun : )
Hi. Anyone knows a good outside nature tileset (both free and paid) which fits this one?
Hey! Can you make special sprites for Halloween?
Like a pumpkin head dude?
Here you go:
Looks like a solid entry! Congratulations on finishing the jam project!
Thanks for your work. My first game:
Thanks so much for this! These are exactly what I'm looking for! And the necromancer's so cute :D
I don't mean to be a party pooper, but do you know how to make the images larger without them being... fuzzy? I just don't want my characters to be so small... Any help would help a lot!
Thanks, I'm glad you like it!
As for your question: difficult to answer precisely as it lacks context, but just search for "filter mode" and "pixel interpolation", and the value will be something like "nearest", "point" or "pixelated". It should be a single function/property/checkbox in sofrware of your choice.
Hope it helps : )
Thanks. I'm not using Unity so it is a bit harder, but some guy on StackOverflow recommended using
canvas.imageSmoothingEnabled = false
And that makes it really nice and sharp. Thought I might share it with you. Once again thanks and have a good day!
Hello! in the past 5 months 4 friends and I were developing a game using unity, we're still beginners and the game is really simple, but we would be really glad if you guys could play our game and describe to us what we did wrong and what we did right. Thanks for reading until here, and I hope you enjoy playing : )
Some of the art were done by us, but we also used a lot of art from the tileset :)
Obs: Sorry for my grammar mistakes, I'm Brazilian and English isn't my first language. : 3
Here is the link to our game: https://chatsaiko.itch.io/dungeons-cats
Fun game! Love the cute cat <3
One thing that I disliked was the staff jumping between left and right side of the character - it changes the origin of the fireball which in turn makes it (sometimes) difficult to aim at close enemies (i.e. when it changes position in just a moment before I fire).
No need to apologize for your English - it's great : )
And btw: works nicely under wine!
Hi! Would you mind if I used these assets for a portfolio project for post on social media? (With credits of course)
You can use those assets however you like; Attribution is nice to have but I don't suffer if one omits it. I trust you won't abuse this right : ). If unsure then it's probably ok. I don't see my judgement to be any more competent than yours tbh.
If the above response is too vague then alternatively use this one: "I don't mind".
Share a link if you feel like : )
You are super good c: i'll give credits if i use :)
Release my game on Android: https://play.google.com/store/apps/details?id=com.Company.ChildhoodNightmares
Hey!! I used your assets for my game on play store https://play.google.com/store/apps/details?id=com.TcelaGames.SuperDungeon check it out if you want
thanks for sharing your art, your are the best ever <3
Thank you for making the game!
I'm glad Godot is more and mote popular : ) Open source \o/
Consider increasing gravity so the jumps are a bit more dynamic. Up you and your design of course - chances are I'm wrong : )
In any case: good work!
I don't know if you remember but i made my own assets a while back based of your art style and uploaded it to itch.io
well i made some more and thought i'd tell you in case you wanted to check it out
thank you again for your amazing art, it's the best thing i ever found on itch.io :)
I love it! So medieval : )
I'll add a link to it in the description of dungeon tileset II if you don't mind (?)
Your assets are just amazing.
Since the first time I've started learning Unity I've been checking them, and finally, I'm doing a game with this package as a base for a dungeon jam.
It's not finished but I'm writing a DevLog, let's see if it can be live up to expectations!
Hi there, thanks! This looks great! Keep ut the good work - both working on the game and writting the devlog.