Thanks so much for this great tileset! I used it (yet another) game jam game: https://dsnopek.itch.io/monster-revolution
16x16 DungeonTileset II
A downloadable tileset
0x72_DungeonTilesetII_v*.png- the tileset itself
tiles_list_v*- coordinates for tiles/characters/items
script_example.*- examples of how to iterate over tiles_list_v* files
crop.py- example how to split tileset into separate images if you need those for some reason
0x72_DungeonTileset_v1.1_individual_sprites.zip- output of copy.py
You can use this tileset for whatever you like (CC-0).
Credit is not necessary, but if you create something using this tileset I'd be happy to see your work (you can comment with a link).
That being said, you can still credit me if you feel like :)
There was a couple "extension packs" or their versions made by other people (random order):
- https://revenger-wizard.itch.io/dungeon-tileset-assets (unity pack made by wizard)
- let know if you feel like I should put a link you your work here as well
v1.2 - added a switch and buttons
v1.1 - added a spikes trap
crop.py script (pytohn3) to split the whole thing into separate pngs according to the tiles_list.
Click download now to get access to the following files:
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Hey! looks cool, but I'm unable to figure out how to attack, I feel dumb today o.O
Hi there! Looks great! but performance issues make it barely playable for me.. My guess it'd be better if it were a native version; dunno.
Anyway, don't worry about performance too much at this stage of your project and keep up the great work!
Amazing just used in a game, you are a brilliant artist!
Great work, keep up the great work!
Tiny suggestion: when skipping messages I'd expect the first click to show me the whole text and the next to actually skip the text-window; this is useful for me when I can read faster then the text animation and I'm impatient but I actually do care about the story/messages.
also: it actually was shifted 2px to the right XD XD XD
Here's a project I made with your artwork! https://aekae13.itch.io/dungeon-crawler-level-one-demo
Looks polished and cool.
But I rage-quit very early because of those bloody spikes...
Sorry : )
This set rocks
Found a bug: I've encountered invisible walls in level 3 and also got stuck there (as in, my character does not move any more) : (
anyway; keep up the great work!
Thanks! I will keep it up. I'm curios what is a feeling when you play the game with your assets :D
About bug: Daaamn, is there any chance of screenshot where I can find this bug? Hope that didn't ruined your play, you can always restart level using "R" key or back to menu and select level
It did screw my run, and I didn't know about the "R", but you can go to any level at any time so not a big deal (also, space for the pause? this is weird :))
As of the feeling - I get a bunch of those every now and then, so maybe not as enthusiastic like the first time, but it does bring a smile on my face every single time! thank you!
Hi! I want to know if there's any way to contact you for requests. Also, i loved your sprites.
Thank you! ^_^
My email is there at 0x72.pl but I don't accept jobs currently (working on a new project, not enough time). I could do something to improve one of my tileset, so it benefits all the users. If you have any particular and not too big of an idea, just drop a comment here. No promises though.
Awe, thanks bru for the update.
You absolute legend, this sprite pack is so thoughtfully layed out and I have found it very easy to work with. Nice art, mechanically sound. Props to you. The only issue Ive found is that in the text document for 1.3 that lists the postitions/sizes there is a double space after "hole" in the list, this can disrupt some data parsing methods, such as splitting by spaces.
Thank you, both for the kind words and for letting me know about the bug.
fixed in 1.3.1!
Man, so intense; the music and all!
My poor heart!
Fun and all, and difficult.
I love the glowing eyes that chase you from the darkness.
Restarting the game from menu (after I died) didn't work, but might be related to the fact I was using wine, reporting anyway.
I was killed by the boss, don't worry, it happens to me all the time.
Little bit too dark imo, although, it's in the name so I guess it makes sense : )
Thank you for creating this asset. I developed a little android app with it. You can find it by clicking the badge on the following site: https://uldaronic.itch.io/knight-of-the-last-light
No android phone around to test it but look cool.
I see it's you first thing you've released in the Play store, Herzliche Glückwünsche!
Cool, love the screen shake.
I just need the dead screen so I can confirm the level I've managed to get to.
Otherwise perfect! :D
it is possible to order and cooperate privately, if so please contact firstname.lastname@example.org
Hi there Bartek.
I currently don't accept commissions. Sorry, I'm rather overworked recently.
Someone did a magnificent artwork inspired from the knight sprite: https://steamcommunity.com/sharedfiles/filedetails/?id=2073984540
in the community hub of Selfless Heroes on Steam
Hello, I am quite new to game development and I want to use your wonderful spritepack to make a little game for myself to experiment with things and learn about game development. I've been trying to import your pack into unity and looked at a few different tutorials. but usually I end up with wrong sprites since in the one image there are 16x16 sprites and bigger ones (like the ogres) so unity cuts them up.. am I missing something here or should I alter them all manually in the sprite editor?
I doubt that Unity does not have tools for cutting sprites of variable sizes but I must admit I know next to nothing about Unity.
There is a chance that someone will help you here in the comments (guys, feel free to step up!) but you'd have better chance in some unity forum.
So you want to cut the sprites from the spritesheet?
Show some image so I could help you. I ended up making sprites for every frame of animation and if you want I can send you all the folder with everything ordered.
If you were so kind and put it up as a project on itch, I'd link to that from here and send all the unity folks there :)
Just follow the instructions. In asset might be some new tile that I've made if you want to use it.
Used some of your assets (knight, necromancer, and ogre) for a school project! Had to make a storyboard about a mechanic. Here is my favorite panel.
Amazing! and what mark did you get? :)
Hi man, would it be alright if I used your assets but changed them a bit? Using it is a base and changing it a bit to look unique.
You're free to do whatever you want - including modification. You're *not* required to share modifications with the same licence or anything like that. You don't even have to mention me.
Have fun! : )
I published a game on Steam using your assets:
Many thanks for you're awesome work!
You are credited here: https://selflessheroes.fr/about
Hey 0x72, would you ever consider doing some art for a game for hire?
for a game? sure. for hire? i don't really like the experience, but more importantly - no time for that : (
Awesome work, thank you very much. I made a game (Those who dig) with some enemies of this pack and I credited you :)
Love this tileset and your art at all, can you answer some questions? How long you've been drawing? What tool do you use? Where did you learn do draw? Sorry for bad english and thanks for tileset :)
> How long you've been drawing?
idk, I remember drawing something as a kid; I was never drawing a lot or anything like that. Every year I promise myself to finally learn proper drawing techniques but I always fail with my resolutions - does it counts?
> Where did you learn do draw?
Like, honestly I don't know how to draw; I can push pixels maybe just slightly better then I used to, because I push them for some time already. It's no-where near proper pixel art though. Maybe next year I'll improve : ).
That being said - the answer you're looking for is just that: just do it and it'll come, it'll take a long time, be prepared.
> Sorry for bad english
Nah, it's all good, I didn't even noticed the accent.
> and thanks for tileset :)
Thanks for liking it : )
Thanks for the answers, but i still have some questions left :D
How do you pick colors? And can you give me advice where should i start? Like, every time when i want to learn pixel art (or to draw something), i just sit in front of pc and just dont know where to start.
> How do you pick colors?
Pick something from https://lospec.com/palette-list
> where should i start?
one of those:
1. start with pencil and paper, and your computer turned off.
2. find some artist you and try to copy/steal from them; it's quite easy to copy something badly enough that it becomes semi-original : )
3. start making a game -> fail miserably -> grab bits and pieces and release because what else can you with all that graphics?
I usually go with 3, it's nice because you'll have semi complete set (which is like 100 times better then an incomplete one!)
cool but how the frick do i slice it
Love this Tileset! I would also really like if you could make a Inventory Tileset that Would go with this! Great Job!
Great tileset! I made a game with it:
Check it out :)
thank you, the tiles are amazing