Hi 0X72! Made a game using some of your assets! Hope you like it :) https://unai6666.itch.io/goorcs
16x16 DungeonTileset II
A downloadable tileset
0x72_DungeonTilesetII_v*.png- the tileset itself
tiles_list_v*- coordinates for tiles/characters/items
script_example.*- examples of how to iterate over tiles_list_v* files
crop.py- example how to split tileset into separate images if you need those for some reason
0x72_DungeonTileset_v1.1_individual_sprites.zip- output of copy.py
You can use this tileset for whatever you like (CC-0).
Credit is not necessary, but if you create something using this tileset I'd be happy to see your work (you can comment with a link).
That being said, you can still credit me if you feel like :)
v1.2 - added a switch and buttons
v1.1 - added a spikes trap
crop.py script (pytohn3) to split the whole thing into separate pngs according to the tiles_list.
Click download now to get access to the following files:
- Lizard Heroes21 days ago
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Consider increasing gravity so the jumps are a bit more dynamic. Up you and your design of course - chances are I'm wrong : )
In any case: good work!
I don't know if you remember but i made my own assets a while back based of your art style and uploaded it to itch.io
well i made some more and thought i'd tell you in case you wanted to check it out
thank you again for your amazing art, it's the best thing i ever found on itch.io :)
I love it! So medieval : )
I'll add a link to it in the description of dungeon tileset II if you don't mind (?)
Your assets are just amazing.
Since the first time I've started learning Unity I've been checking them, and finally, I'm doing a game with this package as a base for a dungeon jam.
It's not finished but I'm writing a DevLog, let's see if it can be live up to expectations!
Hi there, thanks! This looks great! Keep ut the good work - both working on the game and writting the devlog.
So easy yet so difficult! So simple yet so much fun! Thank you!
Tried to add a giant spider and a spiderling in three variations... (Character to compare the size of the spiders) Hope you like it!
Creepy, but the big ones seams more like an insect (an ant or something) not a spider tbh, doesn't they?
I love the small ones though! I can imagine having like dozens (hundreds) of them charging at the player : )
Hey love the tileset so far! Just wanted to point out the script_example.js won't work for floor# since it chokes on the numbers. Changing them to floor_a ...etc did the trick. Adding `0-9` to the regex as following also worked: `line.match(/([a-z_0-9]+)` at line 15
I love how you make your art, and i kinda want to do a game with it... Could you do a lizardfolk or dragonborn like monster? I really love this style, and i want to put'em in my game.
not sure about the other one but here you go: a lizard heros in v1.3
It's very cool, I'm going to make a Dungeon game with your tileset but can you add female characters?
There are 3 female hero characters. You mean like female monsters?
Non capisco completamente cosa sta succedendo dopo aver catturato tutti i polli.
Devo ucciderli? Sono all'oscuro.
You have to pick up the 7 chickens that are in the center of the map, so they move up to the right inside the fence. I have to insert a collision with the fence, after 7 chickens the fence of aprte and you will have to hunt them. tight.
Hey man, i wanted to use these assets to make a F2P game for Windows!
can I use these in a game that I will sell on stores? I won't sell the assets I will sell the game that I will made using the assets.
Hi 0x72! I used your assets in my game for the "Mini Jam 25: Spirits" (https://itch.io/jam/mini-jam-25-spirits/rate/402584) and I won 1st place! Thanks! :D
Not an iPhone user but looks like a lot of fun! Great job and congrats on releasing to the App Store!
Hola! I used/modified parts of this tileset (and some of your micro fantasy characters, which I adapted into a ninja) in a recent game jam entry!
Tienes talento mano, gracias por compartirlo
I made a game using your work.
Your work was a great help in creating additional in game characters. Thanks!
I used your asset in my game. It's awsome.
How should i add you in description?
Hi man! You're awesome for creating a complete game!
you can attribute me as "0x72" or point to url "0x72.pl" or "0x72.itch.io" - whatever suits you best (apparently just 0x72 is searchable)
Amazing, thanks for sharing! I'll check out as soon as i can, sorry, crazy couple of weeks for me : )
Hi, I really liked your pixel arts, can I use them in a game for my programmation course?
Hey, thanks for this awesome asset!!! I have a question though.
Can I use this on my paid Udemy course? Can I have my students use these?
Yeah, sure! Someone already did actually (or was it v1? cannot recall). I wish you great success and a lot of students : )
It'd be nice of you to have a link to the tileset in the description, but it's not required.
> You saved the princess from her confines! Unfortunately she died from suffocation whilst in the chest.
haha, I honestly laughed at that XD
Thanks for sharing : )
Hey cdsimmons, just a random question, what did you use to tween the sword?
Thanks for all your amazing assets! I have launched my new game "The Dark One" on kongregate, people loves it so far! It wouldn't be the same without your assets. I'm really grateful! Keep up your great work mate!
Here's a link if you would like to check it out:
Hey so for the weapons I was wondering if there's any possibility of weapon having animations like slashing, ect? If not would you have any idea how I could do it if you aren't able to? Thanks
Unfortunately I'm not able to spend time on this one anymore. I cannot give any concrete advices either not knowing what is your stack; if I knew it there is a high chance I wouldn't be able to anyway.
A non-concrete advice then: you could try to do something like storing positions and rotations (or just transformations) of the weapon from the most resent 8 or so frames; than draw it with a diminishing opacity. Draw the actual sword the last (on top of everything else).
Maybe instead of opacity you should always draw them with a shader and a plain color of choice (the color of the weapon or white or some fantasy red/blue whatever) - maybe adding glow shader to the mix would help.
Finally you can use particle to draw sword trails; from my experience particles in pixel-art looks great if they obej pixel-artness of the game : ) - there are some tutorials available out there, mostly for 3d, but it shouldn't be a blocker.
Good luck with your project!
Earlier you wrote that: "Each hero character consist of 9 frames:", but in the zip with individual sprites I found 18, what is the difference between for example elf_m and elf_f? To me it looks like _f doesnt have legs, so what should be its use exactly?
Also thanks for being the most complete asset pack on here, great work.
elf_f is a different character then elf_m.
`_f` is supposed to indicate she's a female. And she does have legs, they are just not visible because she's wearing a long dress... You can actually see her legs when in the `hit` 1-frame "animation".
The male wizard's also wearing a dress so I guess it's not a best indicator of gender but I'm having just a couple pixels to work with, don't blame me.
I was told it reads well... makes me kinda sad it doesn't : (
> Also thanks for being the most complete asset pack on here, great work.
You're welcome : )
Can someone explain how to use Tileset in a unit? I set SpriteMode = Multiple and in Sprite Editor Slice with Pixel size 16x16 but everything is crooked and I can't use it normally.
I'd like to use ur Tileset for my first "solo" project.
I have a question. How do i animate the walking animation of the "hero" ?(the green-shirt boy.) Ive tried but it doesn't look that good :/.
Each hero character consist of 9 frames:
4f - idle; 4f - run; 1f - beinghit
The frames can have equal duration - 100ms each should work just fine.
Those are extremely simple animations; not sure if this is good enough for you.
Hey! I'm using these textures in a game I'm currently developing and i was wondering how i should give you credit. Should i put your full name (if so what is it), or just a link to your itch.io account?
I'm glad my work could be helpful to you!
Have your pick:
- link to the itch.io page: 0x72.itch.io
- my webpage: 0x72.pl
- my legal name: Robert Norenberg
Whatever suits you best : )
Where can I see your game? I'd love to check it out!
Hi, I have recently developed a game using mainly your assets, absolutely love your work.
I would be very happy if You take a look:
Looks amazing! Difficult, but I'll try to figure it out again in the morning.
Nice lighting, kinda small tiles on my phone, or maybe just i have fingers a bit too fat (I guess it'd be better on a tablet).
I'm happy I could have helped : )
Keep up the good work!
Hi, this is fantastic! Did you use a specific palette? If so, would you mind sharing? I'm looking to expand the tiles a little for a game I'm making.