Check out my small game: https://da-gm3-comany.itch.io/the-3-crystals
A downloadable asset pack
A pixel art, multi-purpose, fantasy tileset.
CC0 license. Hope it's useful to someone : )
- topdown jungle version
- addded doors, spikes, and a flower to the platformer tileset
- basic character has now all idle animations + a simple climb amination
- added gifs because why not : )
(note: .json files contain i.a. information about each frame duration and it's express in milliseconds)
characters (so far):
- basic (various weapons)
- iso (for tactical/strategic games) [map_tile: 16x8, grid: 18x20]
- platformer (for platforemers) [8x8]
- topdown (for roguelikes/rpgs) [8x8]
Click download now to get access to the following files:
Log in with itch.io to leave a comment.
hi, dude. congratulations on this asset. i love it and i'm planning to do a game with it. you could improve it with more tilesets, itens and other fantasy monsters (orcs, goblin, bats). what do you say?
The fact that this is free is honestly amazing & astounding. Your work is really really good.
I am a newbie game developer and I wanted to make my first games from free asset packs, seeing as I don't know much about art & stuff like that. This may be an ambitious project to tackle as one of the first but I plan to use this to make one of my first games called "Itsy Bitsy Heroes" where Dwarf, Lizard, Blue Knight & Wizard are playable characters. I'll be sure to send you the game when I am done. :-)
PS: Where is the red light that the Wizard shoots?
First of all, thanks for this excellent work! Your tilesets are consistently complete and of high quality.
I'm having trouble finding an importing method for the sprite sheets with all character animations in Unity. I imagined finding a tool that breaks down the sprite sheet into separate animations using the .json file would have been easier, but maybe my google-fu is lacking.
Can you (or anyone, really) point me towards a tool to accomplish this? I would really prefer not writing custom importing scripts.
First of all, thanks for the kind words.
Second, I know next to nothing about Unity, so sadly I cannot help much : (
Then, what game engine u use? :V
You should go watch tutorials on Learn Unity, if you haven't already. There are many tutorials for what you need. Unity uses Animation & Animator to make stuff like this.
Thanks I was not sure if you were using pixels or vectors. Aseprite is a great program. Thanks for sharing.
Enjoy the simplistic styling of your artwork. Could you please share your workflow process for your artwork? Thank you for sharing and inspiring !
May you add running up, down and dying animations for the characters? I am trying to make an isometric game. Thank you for the assets.
Sorry, It's take too much work. I also don't feel like I'd like it art-style tbh.
I'm not sure what kind of game you're making but maybe you can reconsider and do with just 2 direction sprites? (some games do that even if characters can face 360deg gamelogic-wise).
In any case: good luck with your game!
I'm a huge fan of micro/tiny pixel art - and your assets are some of the absolute best I've seen! I'm really looking forward to using it in a game I plan to develop with Phaser. I saw someone else on here is also using it with Phaser. I've really liked working with that framework in the past. Thanks for the awesome micro pixel assets!
Oh, thank you!
Good luck with your Phaser game; feel free to share here when you have it released!
Hi there! Thanks for lovely art!
I am planning to use your tileset for creating a game with Phaser. What do you think about this framework? Will it be a good fit for a game with such graphics?
Thanks in advance ;)
Never used Phaser but I'm sure it's up to the task.
Good luck, and send a link when you have something ready! I'd be happy to play : )
I would like to utilize this for a project and hereby state to share any profit created by that work. More updates in the near Future.
Awesome, I really love this style. I'm considering use it in my game! If you add some topdown tilesets (like wild land, jungle, sand land, etc. ) as the places in iso tilesets, that's would be great.
Keep up the awesome work!
I literally love this pack, I hope it will become a complete pack with enemies, items, tiles and UI elements. One question, can we have separated files for each tile in "platformer tiles"? Another suggestion is to create animation frames with always the characters centered. Uncentered animations when imported into Unity don't play well and always have a bit of "offset" from the pivot.
Keep up the awesome work!
a.d. files: https://0x72.itch.io/tilesetssplitter - hope it's useful
a.d. pivot - I'm pretty sure you can move pivot in Unity. Center of one frame might not be center of another - not sure how it's supposed to work, I guess adding padding or something. Feel free to alter the files so they suits your particular stack : )
You might find this article interesting: https://blogs.unity3d.com/2018/01/25/2d-tilemap-asset-workflow-from-image-to-level/
Очень классый asset. Взял для своего проекта набор платформера, немного дорисовываю, но я не художник. Поэтому хотелось бы чтобы вы не забрасывали данный asset и продолжали над ним работу, хотелось бы увидеть каких-нибудь боссов :)
I'm definitely going to add some bigger characters: ogres, trolles and such. You'll be able to use them as bosses I guess : )
Maybe you have anything particular in mind?
This is beautiful. Hopefully I'll have the motivation to complete a game with these.
I'm new to itch.io and this is my first comment but I had to say something.
Thanks! I'm glad you like it!
Finger crossed for you game and motivation (and mine as well!, this is a common problem : ))
Yeah, I know the pack would benefit from some variety and some more items - more is coming in v0.2 (not sure when though).
Looking forward to v0.2! What kind of content might you be adding?
Not sure yet, I've drew something yesterday but I disliked it so I probably try again tomorrow.
- some additional platformer and top-down tilesets bioms
- more characters
- missing basic character animations, maybe some more weapons
- some items like coins, spikes, doors etc.
anything you're waiting for in particular?
Can't say I'm waiting on anything in particular. I've been using your isometric tileset for my latest project and its been great. Some more tile variations would be nice, but it's a minimal tileset and the current selection of tiles is excellent. I have noticed there's no idle animations for basic characters holding different weapons, but I guess I can use the item images and 'attach' them them to the basic sprites.
This is beautiful! Can't wait to study it!
This looks great!
Looks great! Dropped a tip and downloaded. :)
Awesome work! Think I'll use it in my next game :)
Excellent tilesets! I really love the style! I'm having some trouble getting the iso tiles working in Tiled2D. Could you provide some sprite dimensions/positions or perhaps a Tiled2D example file?
Hi there, thank you!
It's 16x8 tile size (Map -> Map Properties... -> Tile (Width|Height)) and 18x20 grid size (Edit Tileset -> Grid (Width|Height)); I've added iso_tiled_example.v0.1.zip.
Let know if this works for you : )
Great work, as always!
Thank you SeppahBaws!
Have you finished you're school project, have you published it somewhere by any chance?
I like those little characters! Very animated for the size!
Just look at the talent and skills!
Looks nice. I love the colours and fun animations.
Looks amazing :D
Excellent! I love how you have a complete set here.