Hi 0x72 + everyone! I've added more armors & UI to the Pixel Art Sprite Mixer, further growing the 0x72 universe! More animations are on the way. UI and Item Updates were based on a month's worth of feedback from players!
Much appreciate this playful tool. I've been using this for demos for several years now. I noticed there are only three states in the sheet now. So I'm guessing your intention is to use the first frame of run for the jump?
Great tool been looking to use it for a while in a game jam finally got the chance. The villains in the 3h game jam we just finished were all made using the tool.
sorry if english is bad i'm from brazil and i'm using google translator, in the option to export the config and base srites of the generator how exactly do i add more sprites for example more faces?
Hm.. interesting. I cannot reproduce this one. What browser/OS do you use? Does it happen to other head types? Does changing colors affect it in any way?
As for why: I use a couple of colors as key colors in the templates to replace them with whatever the user chooses. In particular for skin it's green (00ff00) and dark green (008800) and outline is yellow (ffff00). The colors on the image you've send are a bit off (07fe00, 008b00, f7fc00) so they weren't replaced; but why only on the edges?
There is also a 5% shadow to the left of the head (not visible really, but you'll find it when you inspect the file) this looks like a clue. I'm especially puzzled that it on'y happens to two frames and only part of the picture; super weird. I'll be looking into that.
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@0x72 I've updated Pixel Sprite Mixer to 2.0! Over 100 Animations and 300 Items!
Create and Export many character styles! https://kingbell.itch.io/pixel-sprite-mixer
Excuse me sir, can you make for top down RPG
4 directional sprites ?
man this is the absolute best its simple and it fits to my game thanks
Hi 0x72 + everyone! I've added more armors & UI to the Pixel Art Sprite Mixer, further growing the 0x72 universe! More animations are on the way.
UI and Item Updates were based on a month's worth of feedback from players!
That's funny And a good tool
Much appreciate this playful tool. I've been using this for demos for several years now. I noticed there are only three states in the sheet now. So I'm guessing your intention is to use the first frame of run for the jump?
<3
Yeah, that was the intention.
Cooooooooooooooooooooooooooooooooooooooool!
Great tool been looking to use it for a while in a game jam finally got the chance. The villains in the 3h game jam we just finished were all made using the tool.
Thanks for providing this.
You can see them in action here.
https://inkusgames.itch.io/gluttonous-glob
يا ليت التطبيق ممكن يتحمل عتا لو بفلوس
thanks for this, used it to create two enemies for my game
Much love for you , you are amazing
Nice! Thank you from Brasil :)
This is literally the best thing ever if you’re doing any kind of 2D stuff.
This is great.
wonderful work!
sorry if english is bad i'm from brazil and i'm using google translator, in the option to export the config and base srites of the generator how exactly do i add more sprites for example more faces?
Hi there!
It's all undocumented but you should be able to just enlarge the files and it should work.
faces.png and heads.png: add 16 pixels of width for each part you want to add and just draw it there.
base.png: 24 pixels of height and just draw it there.
Remember to use the same colors (yellow outline, green skin and so on), they are specified in config.json as fromColors
i keep getting these odd yellow and green pixels on export. Easy enough to recolor but wondering what could be causing it?
Hm.. interesting. I cannot reproduce this one. What browser/OS do you use? Does it happen to other head types? Does changing colors affect it in any way?
As for why: I use a couple of colors as key colors in the templates to replace them with whatever the user chooses. In particular for skin it's green (00ff00) and dark green (008800) and outline is yellow (ffff00). The colors on the image you've send are a bit off (07fe00, 008b00, f7fc00) so they weren't replaced; but why only on the edges?
There is also a 5% shadow to the left of the head (not visible really, but you'll find it when you inspect the file) this looks like a clue. I'm especially puzzled that it on'y happens to two frames and only part of the picture; super weird. I'll be looking into that.
I'm using Chrome on Android, not sure if that will help. It happens with all exports. Absolutely love it regardless though!
Absolutely love your characters. So simple yet so effective!
Muchas gracias por la herramienta!!!! <3
De nada!
Ve y haz un juego (o algo otro) con estos personajes! :)
Me sirvió de mucho en mi proyecto de final de ciclo, lo utilice para los personajes principales, tengo el juego subido a mi perfil jeje y gracias ✌️